You can loop the channels within a single pattern of channels like before. Now, in FL Studio 20.1, it has returned and it’s better than ever. This was a big deal when the channel looping was introduced, but was an even bigger deal when it was taken away. It was known for its ability to quickly make individual loops and arrange them. Before FL Studio was called FL Studio, its name was actually Fruity Loops.
The most important feature was the channel looping. Still, the addition of the Precomputed FX wasn’t enough for many producers. Sample settings window, before and after (click to enlarge) This saves CPU power and allows us to beef up samples before adding any plugins. Producers loved this function because it allows us to further manipulate our samples, before sending them to the mixer to add additional FX. Well, with FL Studio 20, Image-Line brought back the Precomputed FX. Without this function, we were stuck with either having to make everything the same length in one pattern or making multiple patterns and pre-arranging the loops in the playlist, which was time-consuming. This was a time saver because you could stay on one pattern to make your entire beat, and then split the channels to arrange it in the playlist. For example, many producers would create 4 bar loops with their drums, but then go on to create 8 bar patterns with their instruments, all within the same pattern. Two of the biggest complaints I’ve run into were the loss of the legacy Precomputed FX within the channel settings and the channel looping function, which allowed you to loop longer MIDI channels with shorter ones on the same pattern. I believe much of this stems from some of the issues producers had with version 12. However, I’ve noticed a lot of the “FL Gang” are still using previous versions that date as far back as FL Studio 11.